This, however, is completely the opposite of Gary Gygax's intended idea of a DM. In Gygax's mind, the DM is effectively a wrathful god, bent on destroying the adventurers, but in a fair and balanced way. In a Gygaxian-style game, a Player Kill would happen about once every other session, and a Total Party Kill perhaps once every five. The TV character is more akin to modern D&D, in which PK's are rare and woeful events.Now where in the hell did that come from?
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